There are not many developers that make their fans wait for more than a decade to launch highly anticipated sequels, but with Dragon’s Dogma 2, Capcom tested the patience of its player base for almost 12 years. The action RPG finally got a proper release date, as the Dragon’s Dogma community will get its hands on the title on March 22.
Considering how it’s less than two months away from being launched, it’s currently going through a preview phase, during which various critics and publications get to check out some parts of the game.
Unfortunately, all isn’t rainbows and butterflies with Dragon’s Dogma 2 because it comes with a feature that plenty of gamers won’t exactly appreciate.
The Concept of Multiple Save Files Seems to Be Lost on Dragon’s Dogma 2
Since Capcom was surely taking its time to develop Dragon’s Dogma 2, it was not really inconsiderate of its fanbase to expect a perfect final product. However, that’s a rare-case scenario for most of the games of today, and it appears that the upcoming sequel to the beloved 2012 title suffers from a similar fate.
For some unexplained reason, the iconic developer decided to also give the second Dragon’s Dogma installment only one slot to save files, and apparently, even that’s not safe from the game’s autosaving players’ progress over it.
It could be for a sentimental reason for Capcom to repeat the same mistake it made with the original game, because before Dragon’s Dogma 2, the 2012 title also only had one save file slot. That means that players will only be able to store their progress for one playthrough, and upon starting another, the save file will get overwritten and everything that they would’ve worked so hard for will be lost.
This feels like an outdated feature, especially in a time where universally acclaimed titles like Baldur’s Gate 3 encourage their fans to try new builds and switch their strategies without losing any of their previously saved progress.
Since Dragon’s Dogma 2 is also set to be an action role-playing game, it makes no sense to limit its players in such an awkward way. IGN Japan recently covered the latest preview of the game, and it mentioned something that OG Dragon’s Dogma fans were dreading to hear or not even expecting to see in 2024.
What makes the whole situation even more unbelievable is that the original title’s player base did not really appreciate the single save file slot more than a decade ago either, so it is definitely worth wondering what exactly Capcom was thinking when it chose to bring the feature back.
Fans React to the Unfortunate Dragon’s Dogma 2 Update
Naturally, fans went over to the Dragon’s Dogma subreddit to discuss the latest development regarding the highly anticipated sequel, with a user just ripping off the bandaid by letting the community know about the horrendous “one save slot.” Capcom probably did not consider many situations where a feature like this could ruin the game for plenty of players, as one user thought of a scenario in which someone could “accidentally” start a new game and lose all of their progress.
Another fan was apparently looking forward to playing “multiple characters at a time” in Dragon’s Dogma 2, stating that it is actually unbelievable that the developer would do the same thing more than a decade after the original.
This is a perfect example of a huge developer not listening to the feedback of its fans because, according to another user, this was the only feature that they were scared of returning in Dragon’s Dogma 2. Although the first game received positive reviews, the option of not having multiple save files definitely stood out as a massive negative.
Are you still looking forward to playing Dragon’s Dogma 2, or did this new update lessen your excitement? Let us know in the comments!
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